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HOW THE MODEL WORKS

Reducing contact and encouraging athletic progression through the game and skills is the core of the Football Development Model (FDM). Below you’ll learn the foundational pillars of the model and how it centers on age-appropriate teaching, step-by-step methods for skill development, and multiple ways to play.

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THE PILLARS

 

These six pillars are heart of the Football Development Model. When working together, they create the blueprint to better athletes and better football players.

 

When fully adopted, we believe the game will be more accessible and allow more athletes to participate. We also believe this will create better players and a better experience.


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FDM STAGE
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AGE-BASED STAGES

 

Offering sports based on age is common. In fact, baseball, basketball, soccer, and hockey are examples that come to mind. One of the benefits in our model is a more comprehensive structure to teaching and playing football in a progression that is age-appropriate and by the game that is being played. 

 

Programs that follow the model and embrace age-appropriate instruction will ensure athletes experience the game the right way, in an environment suited for their stage of development. These age-based stages help us teach the game in the proper progression.

A 360 APPROACH TO ATHLETE DEVELOPMENT


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ATHLETE HEALTH & WELLNESS

 

It's not enough to make football players better at football. The Football Development Model builds upon life-long values and lessons of the sport by going beyond teaching football skills.

 

Football creates opportunities to help athletes advance their thinking, feeling and behaving abilities. USA Football’s coach curriculum – built on the model’s principles – provides resources to guide that growth, from character development to teaching methods that meet athletes cognitive, social and emotional needs.


THINKING

Understanding how athletes learn at each age and stage of development is important. Through the FDM, coaches learn to teach their players based on their team's stage of development. The model also helps officials, league leaders and parents/guardians understand where athletes are as they progress through each stage.

FEELING

Athletes have emotions and may express their feelings differently depending on their age, especially in competitive environments. Helping athletes understand and manage their emotions is just as important as teaching football-specific skills.

 

BEHAVING

Athletes' behavior may differ based on their age, their surroundings and who they're interacting with. It is important for coaches, parents/guardians, officials, volunteers and league leaders to understand this to help athletes manage and navigate those situations.

 

MOVING

Regardless of game type, football requires physical movement. As athletes grow and mature, providing age-appropriate training, practice and support helps them to learn the game and lays the foundation for an active lifestyle.

 

SKILL DEVELOPMENT

 

Football offers a wide range of physical activities and skills, not all of which are simple to learn, teach or perform. The model aligns skills in a step-by-step progression to make them easier to grasp and teach.

 

These Skill Progressions contain Skill Elements and Key Performance Indicators (KPIs) that vary in complexity as an athlete advances stage by stage. This approach to skill development helps coaches choose appropriate drills while providing a consistent coach-to-player language.


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WHAT IS A SKILL?

Technical football fundamentals and abilities are recognized as skills. Skills can be developed in a variety of environments, whether that's on the practice field or in a game. Skills translate across various versions of the game, from non-contact flag all the way to contact tackle football.

 

WHAT IS A SKILL ELEMENT?

A Skill Element is part of the Skill Progression that makes up a Skill.  Skill Elements are always arranged in the same step-by-step order, regardless of age or stage of development. Occasionally, some contact-specific Skill Elements are not necessary or slightly modified for a specific non-contact or limited contact game type.

 

WHAT IS A KEY PERFORMANCE INDICATOR (KPI)?

KPIs are the root actions or movements that identify reasons for good or poor performance within a specific Skill Element. KPIs illustrate what successful performance looks like. Unlike Skill Elements, which are almost always the same, more KPIs are highlighted as an athlete develops or participates in more advanced game types, which will further hone that athlete’s overall skill development.

 
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SKILL TYPE

SKILL PROGRESSIONS

 

Teaching the right fundamentals of a skill at the right time keeps sports fun and fulfilling. This outlook avoids overwhelming athletes while helping them grow successfully at a steady pace.

 

Starting with a step-by-step approach for each Skill – called a Skill Progression -- helps athletes achieve success before adding complexity. Once the basics of a skill are mastered, coaches can add more KPIs that help an athlete develop and compete at a higher level to achieve more success.




GAME TYPES & CATEGORIES

MORE WAYS TO PLAY

MORE ENTRY POINTS OPTIONS

FOR ATHLETES, PARENTS & LEAGUES

 

From flag to tackle, there are more ways to play football than ever before.

USA Football has outlined the progression of game types to provide leagues and players the entry-points and options to share and play the game.

Watch the video or keep reading below to see how game types can give your league or athlete more ways to enjoy the game.

 

LEARN MORE

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NON-CONTACT

Flag

 

There are many ways to play. Non-contact allows athletes to experience many of the positions and skills of football, often on smaller and shorter fields with fewer players.

 

Flag is the primary game type in this category, and it’s a fun, fast-paced version of the sport played by millions of athletes and adults. Whether a player stays in Flag or moves onto another way to play, the core values of this game establish a strong foundation for athletic success.


 

LIMITED CONTACT

Rookie Limited Contact™ & Senior Limited Contact™

 

This game category begins to teach new principles and helps coaches introduce contact while reducing the overall amount of athlete contact.

 

Game types feature smaller fields with fewer players and introduce the skills of blocking and defeating blocks. In some game types, players will learn how to tackle by wrapping properly without taking opponents to the ground.

 

There are also various equipment options, such as TackleBar® - our Preferred Player Development Tool - and padded flag. Both options help athletes learn the game with less contact.


 

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CONTACT

Rookie Tackle® & Senior Tackle™

 

Contact football can be played in many ways – from the game we see on Sundays to small-sided games with fewer athletes. There are many ways to play Contact football.

 

Rookie Tackle® is a game type that condenses the field and adds rule modifications to make it more manageable and fun. Another game type is full-field tackle football, which is the game we’re all familiar with, often featuring 11 players on each side.